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Module Man-Machine-Communication 1, Bachelor Course Media and Communication Computer Science (ER 3)
Module summary

Man-Machine-Communication 1

MKIB3303

Prof. Dr. Ulrich Bröckl

5 ECTS points / 3 Contact hours

3rd Semester

Computer Science 1

none

The courses of this module teach the students fundamental programming and algorithmic skills. The students should be enabled to analyze small problems, find solutions to these problems, and develope them in the Java programming language.

By means of periodic evening events they get basic understanding of association work, concretely the work of the Usability Professionals' Association (UPA).

Individual exams
Course Man-Machine-Communication

MKIB3313

Lecture

Prof. Dr. Ulrich Bröckl

German

2/2

Written/verbal Exam 20 Min. (graded)

An MMC-task which is standard practice is designed starting from task analysis up to the paper prototype. This prototype is subject - possibly over several iterations - of a usability test until the specified quality targets are reached.

Script, eye-tracker and user monitoring space in the Usability Lab Textbooks:
  • "GUI Design Essentials " von Susan Weinschenk, Pamela Jamar, Sarah C. Yeo, Verlag John Wiley & Sons, 1997, ISBN: 0471175498

Supervised group work with presentation and discussion; test the usability of the prototype, prepare a test report with proposals for improvements.
Course Man-Machine-Communication Design

MKIB3323

Exercise

Prof. Dr. Ulrich Bröckl

German

3/1

Homework 1 Semester (not graded)

An MMC-task which is standard practice is designed starting from task analysis up to the paper prototype. This prototype is subject - possibly over several iterations - of a usability test until the specified quality targets are reached.

Script, eye-tracker and user monitoring space in the Usability Lab Textbooks:

  • "GUI Design Essentials " von Susan Weinschenk, Pamela Jamar, Sarah C. Yeo, Verlag John Wiley & Sons, 1997, ISBN: 0471175498

Supervised group work with presentation and discussion; test the usability of the prototype, prepare a test report with proposals for improvements.