Module Concepts and Designs of interactive Systems, Computer Science (Master) (ER 7)

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Concepts and Designs of interactive Systems


Prof. Thomas Hinz

7 ECTS points / 6 Contact hours

All semesters



Students learn theoretical knowledge of designing interactive systems and put their knowledge into practice in constructing prototypes. With knowledge of design principles and concepts they are able to solve design problems. They gain practical experiences on innovative natural user interfaces and interaction in public space and can develop new forms of human-machine interfaces.

Individual exams
Course Design of Interactions



Prof. Thomas Hinz



Concept 1 Semester (graded)

The students learn a variety of methods and strategies for designing interactive systems and how to apply them. They are able to identify and solve problems in the design of corresponding systems. They deal with the cultural context of interactions and engage in critical reflection about the history of interaction design.

Script, Literature:

  • R. Klanten, S. Ehmann, F. Schulze: "Visual Storytelling: Inspiring a New Visual Language", 2011, ISBN-13: 978-3899553758
  • R. Klanten, L. Feireiss: "A Touch of Code: Interactive Installations and Experiences", 2011, ISBN-13: 978-3899553314
  • J. Sauter, S. Jaschko, J. Ängeslevä: ART+COM: "Medien, Räume und Installationen", 2011, ISBN-13: 978-3899553864
  • J. Pannafino: Interdisciplinary Interaction Design: "A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Design and Digital Device Experiences", 2012, ISBN-13: 978-0982634813
  • H.-D. Hellige: "Mensch-Computer-Interface: Zur Geschichte und Zukunft der Computerbedienung", 2008, ISBN-13: 978-3899425642
  • J. Schenk, G. Rigole: "Mensch-Maschine-Kommunikation: Grundlagen von sprach- und bildbasierten Benutzerschnittstellen", 2010, ISBN-13: 978-3642054563
  • R. Dorau: "Emotionales Interaktionsdesign Gesten und Mimik interaktiver Systeme, 2011, ISBN-13: 978-3642031007
  • D. Wigdor, D. Wixon: "Brave NUI World: Designing Natural User Interfaces for Touch and Gesture", 2011, ISBN-13: 978-0123822314

Participation at tuition, in class group work and discussion.

Course Interactive Systems Exercise



Prof. Thomas Hinz



Exercise 1 Semester (not graded)

The participants apply their theoretical understanding of the conception and design of interactive systems. They design and develop prototypes of interactive systems. The students experiment with innovative forms of human-computer interfaces and their possibilities. They are capable of presenting their results convincingly using multimodal tools, as well as justify them in a methodical and theoretically grounded manner.

  • J. Hunt: "Talk to Me: Design and the Communication between People and Objects", 2011, ASIN: B009XR1NSY
  • D. Roberts: "Making Things Move: Die Welt bewegen", 2011, ISBN-13: 978-3868991390
  • T. Igor, P. Stefan: "Making Things Talk: Die Welt hören, sehen, fühlen", 2012, ISBN-13: 978-3868991628
  • G. Borenstein: "Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot", 2012, ISBN-13: 978-1449307073
  • D. Schmalstieg, T. Höllerer: "Augmented Reality", 2016, ISBN-13 978-0-321-88357-5

  • Teamworking
  • Experiments on design and prototyping 
  • Presentation and discussion of the results