Module Concepts and Designs of interactive Systems, INFM (ER 6)Module Concepts and Designs of interactive Systems, Master Course Computer Science (ER 6)

Module summary
Module name:
Internal number:
Pre-requisites with regard to content: none
Pre-requisites according to the examination regulations:

Students learn theoretical knowledge of designing interactive systems and put their knowledge into practice in constructing prototypes. With knowledge of design principles and concepts they are able to solve design problems. They gain practical experiences on innovative natural user interfaces and interaction in public space and can develop new forms of human-machine interfaces.

Individual exams
Course: Design of Interactions
Internal number: INFM111MI Type/mode: Lecture
Prof. Thomas Hinz
Language of instruction:
Credits (ECTS): 2 Contact hours: 2
Assessment: Concept 1 Semester (graded)

The students learn a variety of methods and strategies for designing interactive systems and how to apply them. They are able to identify and solve problems in the design of corresponding systems. They deal with the cultural context of interactions and engage in critical reflection about the history of interaction design.

Recommended reading:

Script, Literature:

  • R. Klanten, S. Ehmann, F. Schulze: "Visual Storytelling: Inspiring a New Visual Language", 2011, ISBN-13: 978-3899553758
  • R. Klanten, L. Feireiss: "A Touch of Code: Interactive Installations and Experiences", 2011, ISBN-13: 978-3899553314
  • J. Sauter, S. Jaschko, J. Ängeslevä: ART+COM: "Medien, Räume und Installationen", 2011, ISBN-13: 978-3899553864
  • J. Pannafino: Interdisciplinary Interaction Design: "A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Design and Digital Device Experiences", 2012, ISBN-13: 978-0982634813
  • H.-D. Hellige: "Mensch-Computer-Interface: Zur Geschichte und Zukunft der Computerbedienung", 2008, ISBN-13: 978-3899425642
  • J. Schenk, G. Rigole: "Mensch-Maschine-Kommunikation: Grundlagen von sprach- und bildbasierten Benutzerschnittstellen", 2010, ISBN-13: 978-3642054563
  • R. Dorau: "Emotionales Interaktionsdesign Gesten und Mimik interaktiver Systeme, 2011, ISBN-13: 978-3642031007
  • D. Wigdor, D. Wixon: "Brave NUI World: Designing Natural User Interfaces for Touch and Gesture", 2011, ISBN-13: 978-0123822314

Participation at tuition, in class group work and discussion.

Course: Interactive Systems Exercise
Internal number: INFM112MI Type/mode: Exercise
Prof. Thomas Hinz
Language of instruction:
Credits (ECTS): 5 Contact hours: 4
Assessment: Exercise 1 Semester (not graded)

The participants apply their theoretical understanding of the conception and design of interactive systems. They design and develop prototypes of interactive systems. The students experiment with innovative forms of human-computer interfaces and their possibilities. They are capable of presenting their results convincingly using multimodal tools, as well as justify them in a methodical and theoretically grounded manner.

Recommended reading:
  • J. Hunt: "Talk to Me: Design and the Communication between People and Objects", 2011, ASIN: B009XR1NSY
  • D. Roberts: "Making Things Move: Die Welt bewegen", 2011, ISBN-13: 978-3868991390
  • T. Igor, P. Stefan: "Making Things Talk: Die Welt hören, sehen, fühlen", 2012, ISBN-13: 978-3868991628
  • G. Borenstein: "Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot", 2012, ISBN-13: 978-1449307073
  • D. Schmalstieg, T. Höllerer: "Augmented Reality", 2016, ISBN-13 978-0-321-88357-5
  • Teamworking
  • Experiments on design and prototyping 
  • Presentation and discussion of the results